Karoan
New Member
[M:0]
Posts: 13
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Post by Karoan on Jan 20, 2013 13:55:02 GMT -5
My idea of plotting is collecting Ideas/Situations with a certain Character, such as an encounter in a bar or the main way of life. Everything that belongs to the Character is a plot, even if it is just a little detail of the past. Mostly, the use of a plot is to remember everything correctly.
I maybe have the full name of Karoan. But I'm still not really sure as he is not as "talkactive" as his anchestors! o.o It would be something like "wandering soul" or "travelling mind" or "travelling warrior" or "restless warrior".
As for Karoan, I have already one "idea".
The situation: He is in a store, already able to speak English (and not Ronian only! xDDD), looking for a sword. There, he sees his own Ronian sword and wants to buy it. But his problem: He only has the Ronian money and no money that is valid here. (Like asking a neanderthaler if he sells a burger for 1$! xDDD) The seller and Karoan have a little Argument - in the end, Karoan gets his sword back. The Idea behind it: (due to the weapon limit blablabla...) Karoan was the victim of some thieves - they stole his weapons to make money of them. so he is trying to get them back. First of, he has to find them. Unfortunately, I'll have to wait to play out that situation until I have enough money to buy Karoans sword.
If you have an idea or a situation in mind concerning Karoan (Even if it's just a small role!) feel free to let me know. xD
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Post by Link on Jan 27, 2013 16:07:29 GMT -5
Link and Karoan
Out of all of my characters, Link would probably fit better with Karoan than the rest. So, I propose this situation, but it will have to wait until you have the money to buy his weapons back:
Link, while hunting in the forests just outside the city, encounters Karoan, who is trying to track down those bandits you mentioned above. Link, no knowing who the bandits are, would try to offer his services and aid him. At first, they would seem lost, but find aid from a wandering merchant who bought the weapons from them. After some bartering, they get the weapons back, and go after the bandits as the man tells them where they went. Awesomeness ensues, and the adventure begins!
I might even tie this into Link retrieving some of his items back too, when I gather the money to do so.
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